Test Server is Over
http://dbo.netmarble.net/News/Notice....asp?seq=38643
It runs from December 29 - sometime in February (the end date hasn't been set yet). It also seems to be like it's going to be split into 2 halves. The first half is testing levels 1-30 and the 2nd is 31-50. Currently, levels are not granted to testers. You must level up yourself.
Direct Download:
Part 1:
http://bit.ly/hqgczp
Part 2:
http://bit.ly/fVaYW5
Part 3:
http://bit.ly/gNWO0Y
Part 4:
http://bit.ly/fc7L0l
(can use Jdownloader to download all of these files at once)
Official Direct Download:
http://full.dbo.cdn.netmarble.net/db...OTestSetup.exe
(FlashGet or Orbit Downloader may increase the download speed)
List of changes reported by people in this thread (mostly Sabin):
Known Various Changes:
- All armor is now usable by all classes, but has a weight stat. Each class has a certain combined armor weight that they cannot exceed.
- Past quests from NPCs now show up when talking to that NPC
- Quests that you didnt accept yet have a green smiley instead of a yellow smiley on minimap.
- Chain quests pop up right away after completing the quest before instead of having to talk to the npc again.
- After finishing a quest, you get a 60% speed bonus for 5min.
- Pets now sleep when idle (
pic)
- You now must sit when eating
Added on January 21st
- after 30 you can no longer reset at npcs
- the range level for all time machines changed.
- once you do a Easy time machine , only excelent and sometimes rare equips ll drop
- if you do a hard time machine , only Rare and sometimes L pieces ll drop
- If you do a legendary time machine, only L pieces ll drop
- you can do any difficult for you lv range and if you pass that level range you can no longe do that time machine
- tmq 4 5 and 6 dont have the legendary difficult
- L time machine is so hard that till now noone completed, but people do it because the Legendary equips drops from normal mobs.
-all the mobs gives a lot of xp and the heroes around 100k. After the time machine 4 we got 2mil xp, but of course that was only on the test server.
-ok I re tested this and it was a fixed bug, you cant do over pass +6 without risking to brake your weapons anymore.
- all the over bonus are smaller.
- the only reward for finishing a tmq is experience. NOpe, you only get equips by dropping
- tmq 1 is 25~30 , tmq 2 is 31~38 , tmq 3 is 39~45 tmq 4 is 46~49 tmq 5 is 49~51 and tmq 6 51~55. Though I 'm not completely sure about those levels.TMQ 1 has easy hard and L , tmq 2 same thing , tmq 3 same thing , TMQ 4 only easy and hard, tmq 5 and 6 only easy.The leader chooses it, but everyone needs to have the right crystal to enter.
- all acessories changed, now they give you something good but something bad too
Known Skill Changes:
- Skills are no longer learned through skill trainers
- Skill trainers can now reset skills for a variable price dependent on the # of skill points spent
- All transformations will be on level 40.
- Many spells now have lower level requirements (Spin lvl 16, Super High Needle lvl 48 super kamehameha 42 lvl etc , final effort lvl 28 , stronfer energy barrage lvl 30)
- Some skill trees have been modified slightly
- Each class starts with 2 skills instead of 1
- If you use a spell and have noone target, a target icon will come up instead of selfcasting or giving a message you don't got a target
- The cooldowns of the spells have been greatly decreased (atleast for starting spells)
- New dark warrior skill (
pic)
- New fighter skill
- All Dots got damage decrease
- Searing crane now is a Aoe dot skill
- Kikoho and Super kamehameha have the same amount of damage( that is bigger then before)
- Scatter shot got a damage upgrade too
- The numbers on dodge and Hit rate are really small now
- All the games Dodge bonus skills , decrease to 20 30 , etc( small points)
- they destroyed the skill consecutive disks( only lasts 3 seconds now)
- Sokidan got stronger
- double bleed got waaay weaker
- animations are faster now
- Sudden Stun increased to 5s
- All defenses buffes got halved
- turtle's defense buffes now last for 1 minute rather then 30s
- Spiritual damage buff got reaaaally strong
- Spirtial damage passive got stronger too
- Dex passive now is only 8 ( it was 40 before)
- Mirror index changed place with speed shackle but got weaker.
- Dodon Barrage has a 400 phisical damage now
- now you can level up all the master classe passive skills, those ones that you get once you complete your master class.
Added on January 21st
- so basically now every master class has 3 passives rather then 2
- Critical damages arent the doble of your damage anymore, they just ignore the targets defense, so if the target already has a weak defende the critical damage wont increase much.
a sample, my kakusadan normaly hits for 2k damage, when criting it goes to 2,5k rather then 4k as it were before
- Attacking the player backs doesnt increase the damage by 50% anymore, I would bet something around 10% or less.
- there 4 new status on the C tab that as far i could understand are poison defense, bleeding defense , abdominal pain and burns