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Criticals Fixed!!!
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Taiwanese Version Discussion
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Current Time in Taiwan (GMT+8):
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Current Taiwanese Game Version:
1.57.49
(Released: May 15)
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1128
Dumke
<DBOR Development>
December 14th, 2011
#11
... Adjusted to what level?
as they were before Update? or Slightly Lower..?
1262
maluriddle
December 14th, 2011
#12
awesome my reports worked :D
1234
raditzroom
<드루피>
December 14th, 2011
#13
and how much ur dmg right now?
282
xEugenneh
December 14th, 2011
#14
Damage is the same as before,what was fixed is the crit rate.And now Might gives 16% M critical instead of 12%.
277
Fujimaru
<Reborn>
December 15th, 2011
#15
will they reset the skills maybe or atleast start sending 1 sp resets to web depot cause i will need atleast 6 1 sp resets
162
KuroKanden
<TaskForCe>
December 15th, 2011
#16
They reverted back to the old formula, which was splendid. Awesomesauce, Swordsmen will be seeing more action again.
But yes, TROFL over all the people whom actually resetted to a non-crit build....
146
zidane90
December 15th, 2011
#17
I am rotfling at the people who sold their crit weapons XD
Seems finally martial artists will see some light <3
1128
Dumke
<DBOR Development>
December 15th, 2011
#18
KuroKanden
They reverted back to the old formula, which was splendid. Awesomesauce, Swordsmen will be seeing more action again.
But yes, TROFL over all the people whom actually resetted to a non-crit build....
i feel sorry, that's a crap load of either Zeni ro Cash
194
DaFeLa
December 15th, 2011
#19
spin got fixed too it deals now every sec (not every 2 sec anymore) damage
100
sawadee
<Universe>
December 15th, 2011
#20
the crit is changed yes, but the none critical hitrate is still low..so its better now, but now the same as it was..****.
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