So I'm pretty new so this might be old news, but I stumbled onto a method of walking through thin walls. I discovered this when I misclicked right before logging out. The misclick made my character start running into a nearby building wall. When I logged back into that character, I was inside the building! So I started to experiment and the effect is easily duplicable by running into certain kinds of walls and changing channel while still in a run.
From what I can tell, some buildings have flat impassable walls but totally hollow on the inside, these are the walls you can Channel Walk through. Other buildings or major section divisions seem to be solid straight through, meaning you gain a small amount of ground by doing a Channel Walk but subsequent channel changes won't gain any more ground.
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While inside of buildings, you can walk back through the walls from the inside without having to change channels again.
While I was exploring what kinds of walls I could get through I was running around in the large city you can port to without going there first (don't know the name, sorry), I was Channel Walking through a few buildings, and got DCed. I must have gotten a GMs attentions cause when I reloaded the game I was in a totally new city (again, im new and don't know the name)
Where I found myself when I turned my game back on:
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Map of the town the GM dropped me in:
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So naturally I started seeing what kinds of walls I could Channel Walk through in the new town... eventually I came to this:
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I got through the wall on my first try and found myself staring at a short domed building, I climbed my way over it and was shocked at what I found:
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I'm assuming the inside here isn't any current content because I would walk right through the outside walls without changing channel.
Does anyone know what this is? Again, sorry if walking through walls or the inside of this building is old news.