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Does anyone know what are good scouter chips?
ok legendary ones have 21 EP recovery, RP 10, 1105 LP, 818 EP, and some few others cant remember now.
than rare ones have same stats but lower, than ive seen some rares with 26% something...what is that for?
same ive seen exelent ones same stat but 21% before the symbols and a lower level with 18%...
and last, ive seen some with symbols7% and the stat is something about energy damage, or reduction or increase or crit or idk Dx someone who can help me?
im fighter what chips should i get?
thanks :D
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Ok im a fighter i use 1105 all the time.
If your into PvP
you can use chips for different things.
going against fighters or swords that have alot of crit- i would get a 8 slot scouter and stack up some anti crit which is like 25% (tw letters)
if your going against other classes i would use the 1105 chip
and if your in super saiyan mode going against some mobs i would use a EP regen chip so u can maintain it
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Ok im a fighter i use 1105 all the time.
If your into PvP
you can use chips for different things.
going against fighters or swords that have alot of crit- i would get a 8 slot scouter and stack up some anti crit which is like 25% (tw letters)
if your going against other classes i would use the 1105 chip
and if your in super saiyan mode going against some mobs i would use a EP regen chip so u can maintain it
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ive see, i actually use the 1105 LP chip also, and what u said about the anti-crit chip is true. so now i know what is that for :P brw, a friend told me that the chip with 890LP + 1 EP regen + 2 other stats that have 1% on them (the chip u get from mudosa gambler lvl 1) is better than 1105 LP. i disagree with him, what u say?
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and if your in super saiyan mode going against some mobs i would use a EP regen chip so u can maintain it
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EP Regen doesn't work in battle. Only outside of it.
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RP ones add more RP balls?
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RP ones add more RP balls?
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Ha ha, you said "balls." *is shot*
Anyway, as far as I'm aware of no they don't. I think they just make charging RP quicker and easier.
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Ha ha, you said "balls." *is shot*
Anyway, as far as I'm aware of no they don't. I think they just make charging RP quicker and easier.
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yup, they make it recharge faster, not more balls xD
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26% Rare
18% Excellent > These are anti.critical (reduces opponents chance go crit you).
21% Excellent
26% Rare
18% Excellent > These are anti.critical (reduces opponents chance go crit you).
21% Excellent
Last edited on April 11th, 2012 at 05:18 AM.
Reason: Double Post
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26% Rare
18% Excellent > These are anti.critical (reduces opponents chance go crit you).
21% Excellent
26% Rare
18% Excellent > These are anti.critical (reduces opponents chance go crit you).
21% Excellent
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do u know what is the stat with taiwanese symbols and 7% at the end? first symbol is exactly like the one from Energy attack symbol, and ive seen Physical symbol and 7% also. but what is that for? maybe reduced Energy/Physical damage?
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energy reflect 7% (7% of the energy damage you take is reflected to your opponent)
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