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Current Korean Game Version: 1.50.46 (Released: April 29)
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July 26th, 2012
#21
yeah: NO TMQ AND NO UD.
they dont add anything on party search

the only good thing i see is that they made the lvl cap rise
like really they should add some more new skill to all classes
July 26th, 2012
#22
aw..u70.. nice nice
July 26th, 2012
#23
Sm are Op now , Got Dodge passive wich help them alot !

I can't see it as Op, I mean really it's just dodge.. if only it was dex then it would be better but only dodge is so cheap, fighters already has alot of passive and dodge skills and not to mention the muffing butt-(opss) dodge pot.
July 26th, 2012
#24


and a con passive

how about ultima?
can someone post the screenshot? ^..^
July 26th, 2012
#25
shadowknight bleed is lower now instead of 1.5k on me its now 600-800
fighter only hitrate passiv skill from swordie

atleast lp% got a huge fix now :P my sk had with majin buff 71% but somehow i get lower absorbs
July 26th, 2012
#26
max dodge passive around +350, max hitrate passive around +430. so far fighters and swordsman almost OP. but who knows. so right now DBO KR, is not for dende or poko again at solo tournament later.
July 26th, 2012
#27
Defela now the max u can get is 60%LP
they nerf SK bleed? and drain life? curse? :~

About Crane new attack:
Sabin says if u get 1x dot the damage will be 1x, if you get 2 diferent dots the damage will be 2x and going on like 10x dots = 10x damage.
July 26th, 2012
#28
do the qeast's give good exp?
July 26th, 2012
#29
PS: dodge passive is kind a useless if they wont change the calc of flee.
July 26th, 2012
#30
ultima only got "defend rate passive" from grand. so grand chef can tanking everything (alot of cons. 1360 on mastery passive lv60, 25 cons buff, and cons passive) = around 28000 cons...lolol