i think currently GN is the best, i think ssj should be changed, and have it the same stats and abilities as the ssj pot but give it a time limit of 10 mins like GN
GN is best.
Increases LP & DEFENSE by much on tankers,power a bit,reduce dodge,duration.
DC
Increase LP & DEFENSE a bit,more damage,reduce dodge,stronger skills,duration.
Both are useful in 5vs5 i saw nady go GN on video raped them in finals. Removes all debuffs i heard it ignores skill lock too big AoE's,high damage,range so or so, but slow movement speed.
SSJ like u said i agree,however KoK is the best for humans...or maybe not..dunno since last patch...
Kid Buu - can maintain aggro a bit but useless since crit got fixed. Still can output big damage but nowadays:
Attack Speed>AoE DPS (Turtle mostly)>Kid Buu.
SSJ, has speed and can still retain a lot of skills. I wish majins weren't trapped to two skills. We should be able to buffer since our transformations suck. I'm just curious as to how Skedar got his cool down so low. I've not seen any gear which can give you that low of cool down. The max I have on level 60 was a 30 minute cool down. Can you get 20 minute cool down with gear alone, or do you have to use pots to get cool down that low?
He has probably high CD rings,CC CD gear & CD on dogis & other accessories dunno.
The trick is use this gear while transforming after you transformed switch back to ordinary gear and it will be alright.
He has probably high CD rings,CC CD gear & CD on dogis & other accessories dunno.
The trick is use this gear while transforming after you transformed switch back to ordinary gear and it will be alright.
Cooldown rings
cooldown earings
cooldown CC defences
cooldown boss title