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December 27th, 2012
#1
...Properly

In November Keredvin said this:
Bascially, what properties do is add attack and defense bonus to your attributes (Honest, Strange, Wild, Elegant and/or Funny).

In other words, you'll be able to do more damage and take less damage.

But i found a thread in September by Nady93 that says:
1 prop = over 4 LP regen
1LP regen = less than 0.25 prop

so 13 prop + 1 LP regen not mean 14 is max

Am 99% sure 13 properties is max in 70lv legendary earring.

So what I'm asking are the full detail on what properties do as well as the chinese that it looks like since i have only seen a korean picture by raditzroom please.
December 27th, 2012
#2
Ive seen 14 prob so thats invalid. Think of propeties as elements and advantages. some are better than others but some items boost all stats.

For example if i had i fought someone with Strange armor when I had Funny i would do more damage just becuase Strang's weakness is Funny.

If you put properties in prospective of elements it all makes sense.
December 27th, 2012
#3
Like Kiego said compare them to elements like Water beats fire.


If your sword has water property and your enemy's armor is fire. you will deal bonus damage.

Basically certain property's beat others. All deal bonus dmg vs normal.

Keredvin is right Nady is wrong.
December 27th, 2012
#4
properties : combining attack & defend rate % in you attribute. ex : your attribute honest (weapon & armor). honest vs wild = +10%, wild vs honest = -10%. your character using 10 properties total. and then your honest vs. wild = +20%, and wild vs. honest =-20%. so. your dmg got +20% bonus in critical & non-critical. this effect very good for attack speed & critical dmg style.

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