Few things:
1) S.Roar or Might. Can't use both.
2) WFF needs gloves on par with your MC weapon. Takes way too much work to get them there so it's best not to use it. Plus SM have really spammy skills so we don't need another skill in the rotation.
3) Ditch the MA passives. Once you hit MC you don't hit them.
4) Energy Recovery needs to be at 4. Gives 2 RP then. Keep it at 4 though because 6 only gives you 2.%%.
5) Dodge Up. Dodge Up. Dodge Up. You always want to get pretty much any MC passive that you can.
.....

I'll do a few things on this as well because.....no.
1) If you're gonna be an Energy Swordsman go for Prepared to Roar instead of Spirited Roar.
2) Don't mix a whole bunch of Physical and Energy Skills. "Jack of all trades, master of none."
3) Major Speed Up....no bueno.
4) If you absolutely insist on mixing Physical and Energy then you should use a KD build. SM Energy skills aren't as well suited for that as the base MA ones are simply due to Cast Time.
5) Concentration doesn't really need to be all that high. As I said SM skills are extremely spammy. 1/5 is more than enough imho.
S.Roar or
Might. These are the builds I like to recommend. More than happy to answer any questions you may have based on my experiences. I'm not a fan of KD builds because they generally require pretty good ping (harder for foreigners). I also don't have experience with Energy SM builds. Ask ssjkiego for that.