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April 25th, 2013
#1
can create a mod for the tail?
April 25th, 2013
#2
No.
April 25th, 2013
#3
actually we can mod the devil dogi and mod the tail aswell I guess
April 25th, 2013
#4
Don't know why I thought of Tails from Sonic when I saw this. :|

Anyway, we'd have to know how to modify the models and add new animations. ← Maybe in a few years.
April 25th, 2013
#5
Don't know why I thought of Tails from Sonic when I saw this. :|

Anyway, we'd have to know how to modify the models and add new animations. ← Maybe in a few years.

*2 years earlier*
Some Random *****:I wish we had a English Patch made by cit the translate almost everything in the game that would be OP.
*Now*
Some Random *****:I wish we can mod tails into the game!That would be OP.
*2 years later*
Some Random *****: I wish we can hack into the game and becomes Gamemasters and have infinite health and EP and get whatever stats we want on items and take all the fun out of the game! That would be OP.


Etc....
April 25th, 2013
#6
*2 years earlier*
Some Random *****:I wish we had a English Patch made by cit the translate almost everything in the game that would be OP.
*Now*
Some Random *****:I wish we can mod tails into the game!That would be OP.
*2 years later*
Some Random *****: I wish we can hack into the game and becomes Gamemasters and have infinite health and EP and get whatever stats we want on items and take all the fun out of the game! That would be OP.


Etc....

Going from modding legally distributed files to hacking and illegally modifying server files is a huge and nearly impossible leap.

Adding a saiyan tail to your MA on the other hand isn't very far fetched. We know how to do it, but it can't be done until some way of extracting mesh is found.
April 25th, 2013
#7
so you can not do anything about it now?
April 27th, 2013
#8
nope
April 27th, 2013
#9
So ... you can't just make a Texture/Character file, name it the same as the dogi or character files or whatever, and just add it to the game?


Lol, jk =) I know it cant be just that simple ._. or can it?
April 27th, 2013
#10
So ... you can't just make a Texture/Character file, name it the same as the dogi or character files or whatever, and just add it to the game?


Lol, jk =) I know it cant be just that simple ._. or can it?

Well I've explained this before but I guess I can do it again.

Think of a globe. It's a cardboard ball with a map wrapped around it. This is how meshes and textures work.

You're free to paint a tail onto your MA's ass, but it won't just magically become a tail. You have to edit the mesh, or 3D model as well.

The meshes are in .DFF format, located in obj#.pak. We know where they are, we know what format they're in, but we can't "easily" extract them. We can extract and edit them but it's very complicated. We need a program that can view the meshes, display and extract them like the dragon unpacker tool.

Last edited on April 27th, 2013 at 08:45 PM.