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if u get the right pvp build for swordsman, its basically an always win situation.
also some of vegeta's moves are on the fighter skill tree - so if u like vegeta-like char... choose fighter.
after the update apparently pvp is going to be balanced among classes. also other things are meant to be balanced soon.
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yea...but turtle hermit has a defence switchover between pyhsical def and spirit def. they can switch almost all def to physical def to pvp with swordsman,,,,and no matter who stuns first, they came out with all skills but the turtle still alive....the next is the turtle revenge to stuns you, and turtle's stuns are a very long duration added with slowing speed skill they will kill you in a long range you can't catch up since cooldown duration of MA's stuns are very2 long ^^
the same to karma majin....they can stuns from a very long range, and once a swordsman got the candy beam and turns into a candy/rock for a long period of time than a stun....they'll definitely dead before doing any of their skills