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July 12th, 2011
#1
uuuwWWWWHHHHAAAAAAAAA?!!!!

http://dragonball.namcobandaigames.c...aichi/features
July 12th, 2011
#2
WAIT.....what
July 12th, 2011
#3
Now I must get the game
July 12th, 2011
#4
Gonna Make The Strongest Being In The Universe!!!
July 12th, 2011
#5
This better not be un-balanced like the stat system........
July 12th, 2011
#6
This better not be un-balanced like the stat system........

What do you mean? Like previous games?
July 12th, 2011
#7
What do you mean? Like previous games?

Probably. Dragon Ball games have a track record of being horribly unbalanced.

Personally, it'll take a lot to impress me with a character creator. I want something in-depth that'll allow me to create more or less whatever I please within reason. Hopefully, there won't be any limits like character race and what-not, in case I wanted to make up something original and go with it. I'm really hoping to get a lot of design choices with this, but I'm a little skeptical.
July 12th, 2011
#8
I don't care for the character creation but i just don't want a stat system. People will max it out and just be way to powerful
July 12th, 2011
#9
I hope it's kinda like Soul Calibur 4... design-wise... but idk what to expect for attributes, fighting styles etc...

Then again.... the fighting isn't really character specific from what I've seen, so I really don't know how that's gonna work out

Last edited on July 12th, 2011 at 08:35 PM.
July 12th, 2011
#10
I don't care for the character creation but i just don't want a stat system. People will max it out and just be way to powerful

I want a stat system that you can't max out and will have to balance. The stats should equate to a mid-tier character at their best. Kind of similar to how you have effort values in Pokemon that you can distribute into your stats any way you want, but you can't put more than 255 into any one stat, even if you have a maximum of 510 points total.

design-wise... but idk what to expect for attributes, fighting styles etc...

It'll probably just be a copy and paste of another characters attacks if you ask me, or a combination of them. Like, you might be able to select what you do for each attack in a combo, but you'll be limited to sort of prerendered choice. Like, for instance, your first attack might have to be some sort of punch, the next some kind of kick, etc.

Also, transformations plx0rz.