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April 21st, 2011
We need a combat system that requires a controller otherwise it isn't DBZ.

But... it's a computer game. An MMO at that. If you want a fighting game, there's a variety of them for someone with every taste on home consoles. This isn't made quite with that in mind.

Don't get me wrong. I'd love to see a combat system that was more involved, so it relied more on timing your attacks like a good ol' fashioned arcade game. That would probably do something to make class balance not matter quite as much, and it would instead rely on the skill of the player.

Of course, once again, it's not exactly a 3D fighter, as awesome as that would be if it were mixed in with MMORPG elements.

I agree SOOO hard on the animated hair. Having animated hair and changing expressions on your character would be great, and make your character feel a lot more alive.

At some point, I'd like to have more than the hair animated. Think of it with everything animated. Right now, the game feels a little like the past generation of Pokemon. The sprite moves up and down, it moves when it comes out of the ball, but beyond that, not so much. Then the 5th gen rolled around and all of the sprites were fully animated.

Having the character models fairly more complicated would be lovely, but I don't see it happening any time soon. If I had my pick, I'd want it down to the minute details. I want to see the folds in my character's pants change when he walks, his antennae stuck to his head when he dashes. Little things like that make a game more aesthetically pleasing.

Also having a little "trick" button to do handstands and somersaults ala Perfect World would be fun.

We do have a trick button, there just aren't any somersaults and handstands.

We need a combat system that requires a controller otherwise it isn't DBZ.

But... it's a computer game. An MMO at that. If you want a fighting game, there's a variety of them for someone with every taste on home consoles. This isn't made quite with that in mind.

Don't get me wrong. I'd love to see a combat system that was more involved, so it relied more on timing your attacks like a good ol' fashioned arcade game. That would probably do something to make class balance not matter quite as much, and it would instead rely on the skill of the player.

Of course, once again, it's not exactly a 3D fighter, as awesome as that would be if it were mixed in with MMORPG elements.

I agree SOOO hard on the animated hair. Having animated hair and changing expressions on your character would be great, and make your character feel a lot more alive.

At some point, I'd like to have more than the hair animated. Think of it with everything animated. Right now, the game feels a little like the past generation of Pokemon. The sprite moves up and down, it moves when it comes out of the ball, but beyond that, not so much. Then the 5th gen rolled around and all of the sprites were fully animated.

Having the character models fairly more complicated would be lovely, but I don't see it happening any time soon. If I had my pick, I'd want it down to the minute details. I want to see the folds in my character's pants change when he walks, his antennae stuck to his head when he dashes. Little things like that make a game more aesthetically pleasing.

Also having a little "trick" button to do handstands and somersaults ala Perfect World would be fun.

We do have a trick button, there just aren't any somersaults and handstands.

Last edited on April 21st, 2011 at 06:44 PM. Reason: Double Post
April 21st, 2011
Right now, the game feels a little like the past generation of Pokemon. The sprite moves up and down, it moves when it comes out of the ball, but beyond that, not so much. Then the 5th gen rolled around and all of the sprites were fully animated.

Actually if you have a good pc the graphics arent that bad and the framerate is perfect. I heard the new update has updated graphics also.
April 21st, 2011
Actually if you have a good pc the graphics arent that bad and the framerate is perfect. I heard the new update has updated graphics also.

No no no. That's not what I'm getting at. I'm talking about the way the sprites are animated. For instance, some of the sprites for the past generation of games are kept, just fully animated now. That makes all of the difference sometimes, and it's what I was trying to get at here.
April 22nd, 2011
Time limited mystic and flying combat is all I ask for this game.
April 22nd, 2011
No more cooldown on guarding, it's just idiotic.
April 22nd, 2011
No more cooldown on guarding, it's just idiotic.

Then people will guard everything.
April 22nd, 2011
Then people will guard everything.

How exactly would that be game-breaking? You still receive damage while guarding and you can't attack while guarding. So if you just guard and do nothing else you'll still die. Not to mention the abilities of some skills to break guard.

It wouldn't hurt the game at all, in fact it would help the game by adding more element of actual skill to PvP instead of just hitting 1-5 until dead.
April 22nd, 2011
I'm with him on that. A lack of a cooldown would make the combat more interesting, because then you'd have more ability to just block their attacks in a timely manner, not worrying about the cooldown. You can block whenever you want in most fighting games anyway. The only kne I've played with a cooldown is Smash Bros., and even then, it's not like in this game.
April 24th, 2011
Four Witches Technique :D
April 24th, 2011
i want more dogis not based on characters from the manga cause i like to be more original and not be like everyone else running around wearing a son goku outfit

im talking about dogi's like the black and white tux the guild dojo dogi and ninja dogi