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May 18th, 2011
Lol pretty sure features geared toward us, who aren't really supposed to be here isn't going to happen.
May 24th, 2011
So someone had a post that showed a picture of a level 25 sword (glitch or something).

I'd love to have master class for kids. That'd be awesome.

I also think that they should allow Swordmen to have 2 swords, but they both do the same damage as a single sword. That'd be sweet.

Ooo ooo ooo, and I want the orange dojo looking armor (in my avatar) to be an actual dojo.
May 24th, 2011
I'd love to have master class for kids. That'd be awesome.

I wouldn't for one reason: Poko Summoners. It was just flat out disturbing when someone found a glitched kid with that master class. Other than that, the weapons are often too big for their bodies. I have difficulty seeing tiny Namekians swinging around giant axes and such. If the weapons scaled down, though, it would work rather nicely.

I also think that they should allow Swordmen to have 2 swords, but they both do the same damage as a single sword. That'd be sweet.

Except that they'd have to reanimate the attacks that use swords, which would be a pain.

Besides, if there's anything that One Piece has taught me, it's that using two swords isn't enough.
May 25th, 2011
If this were to happen then obviously things would either be scaled down, or animated in ways to suit the quirky-ness of a chibi namekian swinging around a massive axe, lol.

Also, the other idea, in other words known as Dual Wielding. The way this game is designed, thus far, doesn't leave much for customization really. The only class that technically dual wields, are Dark Warriors.

Personally they need to eliminate the whole weapon restriction (unless that has already been implemented in some way with the new patch and etc) to a degree. Then again this is a DB themed game and would be hard to fit in the traditional 2handers, one hand+shield, dual wielding, staffs/maces etc, for each respected class, so I suppose I ran myself into a circle on this one.

Still, though, they could have done a better job with itemization and abilities that implement shield like abilities, or Ki-based weapons (like in the first Cooler movie, even though non-canon, Salza's ki blade move would be a good example of this) as in this game, there really isn't a good balance or theme to the character skill distribution in my opinion. Everyone can be a 'caster' (spiritual) or melee (Physical) fighter, I digress though, as I suppose they did an alright job for what it is, but when you think about it, some abilities that some classes have, such as Majin's shout, could easily be implemented for any other class, or the Namekian Warriors Charge ability, likewise could also be implemented for any class, and then lastly for lulz, the fact that Majins are the ones with Galactic donut, yet it is a move made by humans/saiyans (Gotenks).

In any case, lately it seems like there are many more problems with this game arising than people wanted, and if anything is incredibly more unbalanced than it ever was.
May 26th, 2011
like in the first Cooler movie, even though non-canon, Salza's ki blade move would be a good example of this)

Vegito did the same thing so that ability is very much canon.
May 30th, 2011
id like to see a rebirth system added after you reach level cap you do the mission or tmq whatever it is. then you get a certain set of dragonballs that has you put back at lvl one and you would keep a portion of the stats u had .
this could also be away to get be able to use another transformation or added skills .
May 30th, 2011
id like to see a rebirth system added after you reach level cap you do the mission or tmq whatever it is. then you get a certain set of dragonballs that has you put back at lvl one and you would keep a portion of the stats u had .
this could also be away to get be able to use another transformation or added skills .

There are problems with this.

-The level cap keeps increasing anyway
-It could be used to get extremely overpowered. I've played a Digimon game (Digimon World Dusk) where you can keep a portion of your stats when you de-evolve and got 999 in every stat easily from that combined with repeated grinding.
-It takes a while to grow from a newly born kid into an adult, (unless you happen happen to be Piccolo) but aging is already weird enough int he game anyway
May 30th, 2011
I think he meant something similar to how RO works once you get 99 you rebirth and you have slightly stronger stats then someone at your level. Then once you get to master class again it would have additional skills. Its also harder to level a transcendent character in RO.

Im just guessing thats what he meant by rebirth
May 30th, 2011
ya thats what i meant and i think you should only be able to do it once but make it much harder to lvl
June 28th, 2011
do you think thay will add new worlds and what the pont of instent transmission and on a nother tought what if some one wish back all the sayins that ever lived to earth

Last edited on June 28th, 2011 at 06:22 PM.