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Current Korean Game Version: 1.50.46 (Released: April 29)
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July 26th, 2012
#11
mmm But attack speed is getting nerfed in HK like in TW, so fighters with attack speed only good in KR...
July 26th, 2012
#12
yeah.....
July 26th, 2012
#13
Speed % isn't going to be nerfed in HK ffs -_-
July 26th, 2012
#14
Thunder is not OP now that they nerfed Cooldown reduction, keep that 4 mins cd in mind.
July 26th, 2012
#15
Speed % isn't going to be nerfed in HK ffs -_-

... Namek1 or Idk who said that the GMs on ch1 keep saying it...
July 26th, 2012
#16
Fighter don't get news skills, he only get a new passif (HitRate passif) and bleed of HSN are removed for get + 40% of Damages in this skills :D

40% more on total PHYS% from HSN aint that much.... instead of 2k needle 3k no big diff they should had keeped bleeding
July 26th, 2012
#17
40% more on total PHYS% from HSN aint that much.... instead of 2k needle 3k no big diff they should had keeped bleeding

u r right, now people should equip property earrings against fighter, this mean BYE BYE DAMAGE
July 26th, 2012
#18
Raditz what did swordies get?
July 26th, 2012
#19
Raditz what did swordies get?

I know I'm not Raditz, but they get fighter's dodge passive, and fighters get sword's hit rate passive, it was like a swap between master classes, that's pretty much it I guess.
July 27th, 2012
#20
This is a fail update....

seriously..they took the passive skill form masterclasses and switched them.....

the only good thing about that fail update is lvl cap 70 and new map.....the rest is just trash