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Hi there. I have a question regarding debuffs for fighters.
I know it is possible to have intimidation and solar flare, both which reduce hit rate by 37% and 40% respectively. My question is, if my build has both (haven't tried it because my lvl won't allow it yet) and I use solar flare and after 10 seconds have passed use intimidation, do they stack each other? Does the newest cast stay? Does the highest cast stay? Or do they cancel eachother?
It doesn't necesarily have to be 10 seconds, it can be near the end of the first cast so that the opponent's hit rate stays lowered or if they stack, which I doubt, cast them both in a row. I think the newest one might rewrite the old cast - just as it happens with the stun skills- but want confirmation from someone who has the chance to actually test this.
Also want to take the chance to ask which class/race are the most difficult for a fighter to go against. I only have problems against other fighters that are 3 lvls higher than I am because they have more passive skills and better gear. Other class/race I can usually defeat up to 10 lvls above. Current lvl being 44.
So Fighter <=> Fighter can go bothways
Fighter<?
Thanks for your time.
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Fighters mostly have problems with Swordies, Shadow Knights, and Plasma Majins if they're their own level. But I think every class has problems with a Shadow Knight lol. Watch out for cranes too, them bleeds they have really bring you down to childs play to them lol. And watch for any spirits sleep attack, they do that they've already won ^^