Register Forum Rules Recent Forum Posts View Members Advanced Search
April 24th, 2011
#1
Don't know if this is the right place but can someone explain the human builds like whats good whats bad things that are necessary and things that are not
April 24th, 2011
#2
you need to be more more specific the humans can chose from two classes and from there those two classes can grow stronger when you become an adult in game and you get too choose from 2 more classes while still keeping your original class it works like this.



Martial artist (favors physical attacks)
Swordsman (favors more damage)
Fighter (favors more speed)

Spiritualist (favors ki attacks)
Crane hermit (favors ki damage)
Turtle hermit (favors buffs and debuffs)



thats just a very broad example. each class has alot more detail to it of course but before you can ask for a build we need to know what your going to be

Last edited on April 24th, 2011 at 04:53 AM.
April 24th, 2011
#3
What is the diffrence between a Martial artist and a Fighter
April 24th, 2011
#4
Fighter and Swordsmen are extensions to Martial artist for example im a Fighter but i started as a Martial artist and still have all those skills and can still get more from that skill tree i just cant take any from swordsmen since i didn't pick that class.

so if you wanted to be a fighter or a swordsmen pick martial artist

if you want to be a crane or turtle hermit be a spiritualist

at level 30 you get to choose which extension you want when you become an adult
April 24th, 2011
#5
Thanks for the info.
April 24th, 2011
#6
also at the top of the page there is a button called skills this is usefull for figuring out which class you wanna be based off of skills
April 24th, 2011
#7
also at the top of the page there is a button called skills this is usefull for figuring out which class you wanna be based off of skills

ok thanks for all of the info.
April 24th, 2011
#8
Martial artist (favors physical attacks)
Swordsman (favors more damage)
Fighter (favors more speed)

Spiritualist (favors ki attacks)
Crane hermit (favors ki damage)
Turtle hermit (favors buffs and debuffs)

I'm think that's better.

Martial artist (favors physical attacks)
Swordsman (favors Accuracy)
Fighter (favors dodge rate)

Spiritualist (favors ki attacks)
Crane hermit (favors quick aoe attacks)
Turtle hermit (favors strong aoe attacks (aoe stuns, paralysis))

Last edited on April 24th, 2011 at 10:45 AM.
April 24th, 2011
#9
as i said it was only a broad generalization i diddnt go in depth at all but that also sounds about right
April 25th, 2011
#10
Fighter and Swordsmen are extensions to Martial artist for example im a Fighter but i started as a Martial artist and still have all those skills and can still get more from that skill tree i just cant take any from swordsmen since i didn't pick that class.

so if you wanted to be a fighter or a swordsmen pick martial artist

if you want to be a crane or turtle hermit be a spiritualist

at level 30 you get to choose which extension you want when you become an adult

Yes, thank you so much for this clarification! I'm definately going to pick Martial Artist when I start playing!