Register Forum Rules Recent Forum Posts View Members Advanced Search
Current Time in Korea (GMT+9):  (Scheduled Events)
Current Korean Game Version: 1.50.46 (Released: April 29)
Download
Character List
Guild List

January 18th, 2010
#1
I have some gameplay questions for the people out there playing:
1 - about item upgrading, I noticed one stone goes for shirts another for pants and so on. But does anyone know the difference if I put it on Honesty/Wild/Funny/etc... what does it add beside enhancing the item's spiritual / physical defense?
2 - once I got an item +2 and most of the time nothing showed up (I guess it was just +1) is it random?
3 - can I enhance an item again?
4 - about mixing items (the fox? with the blender) you do a quest for him which gives you the material to make one item (a carrot, a cooked bird and a green pot) but where do I get more of those items to blend more?

(maybe an OB QA topic??) (maybe there's one and I missed?)
January 18th, 2010
#2
I have some gameplay questions for the people out there playing:
1 - about item upgrading, I noticed one stone goes for shirts another for pants and so on. But does anyone know the difference if I put it on Honesty/Wild/Funny/etc... what does it add beside enhancing the item's spiritual / physical defense?
2 - once I got an item +2 and most of the time nothing showed up (I guess it was just +1) is it random?
3 - can I enhance an item again?
4 - about mixing items (the fox? with the blender) you do a quest for him which gives you the material to make one item (a carrot, a cooked bird and a green pot) but where do I get more of those items to blend more?

(maybe an OB QA topic??) (maybe there's one and I missed?)

1) It adds a property, which decides damage bonuses.
2) You need to use more stones to upgrade higher, you can also downgrade equipment.
3) IDK never tried.
4) He is the mix master you should of got a mixing plan from him. talk to him again and pick the first option, then the next first option. Then go into your inventory and right click your mixing plan. You may now go to the mix machine and select the third tab, then click the big button to mix.
January 18th, 2010
#3
1 - Putting stones into concrete slot changes element of that piece of equipment, so putting stone into Honest changes element of that equipment to honest, You can choose which element You want Your armor to have, it doesn't affect anything else. You can change element of weapon anytime you want, but It is involved with enchanting item, so either you have to put more stones to get it to higher lv, or use downgrade crystal to lower its ugrade lv but change its element.

2 - I think it works like that - You put needed stones in any element slot You want (it is Your choice what element You want to have) and depending on upgrade level of this equipment You need more stones, and chance that appear over enchant button is just percentage chance for extra upgrade, so let's say that upgrading it from base lv to +1 have 70% chance that You will gain another upgrade lv and it will jump to +2 in cost of upgrading it to +1. Upgrade never fails, but higher lv equipment need better and larger amount of stones the same as upgrading it to higher levels (I think it answers question nr 3)

4 - I sold my quest items and I can't mix them as for now, and I didn't met mobs that could drop requested items till now. It is a lot harder to mix items than before, probably it will be better later, but not before You get out from Your race area.

EDIT
Nero was little bit faster but I'll leave it either way xD

Last edited on January 18th, 2010 at 07:14 AM.
January 18th, 2010
#4
Hey thanks to both of you for answering, sorry if I begin to annoy you but I have some more...

5 - what's the difference of "elements" on the gear? I mean, upgrading with 'Wild' puts the 'wild' element on my gear but what does that actually mean?
6 - I have noticed some weapons have different types of damage (the little icons on my character) a green H, a pink S, a red W, something like that. And I noticed some monsters have it too (when I target them) what is the relationship? (and maybe this question is related to the above!)
January 18th, 2010
#5
Hey thanks to both of you for answering, sorry if I begin to annoy you but I have some more...

5 - what's the difference of "elements" on the gear? I mean, upgrading with 'Wild' puts the 'wild' element on my gear but what does that actually mean?
6 - I have noticed some weapons have different types of damage (the little icons on my character) a green H, a pink S, a red W, something like that. And I noticed some monsters have it too (when I target them) what is the relationship? (and maybe this question is related to the above!)

5) Elements have pros and cons vs other elements like in pokemon, you will get either a 0%(same element) bonus, +/- 5% or +/- 10%. If you pick no element is is an auto -5% vs any element.

6) This equipment came with an element.
January 18th, 2010
#6
Hey thanks to both of you for answering, sorry if I begin to annoy you but I have some more...

5 - what's the difference of "elements" on the gear? I mean, upgrading with 'Wild' puts the 'wild' element on my gear but what does that actually mean?
6 - I have noticed some weapons have different types of damage (the little icons on my character) a green H, a pink S, a red W, something like that. And I noticed some monsters have it too (when I target them) what is the relationship? (and maybe this question is related to the above!)

it looks like You didn't read some guides we have on our site.

http://www.dbocom.com/guides.php?t=344#wepnarm

At this link everything is described about weapon elements.

EDIT:
Damnit Nero was first again xD
January 18th, 2010
#7
7 - How do you counter after a block???
January 18th, 2010
#8
7 - How do you counter after a block???

It is done automatically. Not something you can control.
January 18th, 2010
#9
Nero, never seen my character counter...
January 19th, 2010
#10
I have another question, I mean two other
8 - any hot info if the game will reset after the beta? (i guess it will)
9 - anyway I can reset my "talent tree" (skill points on the skills and such)