- Since I always used to have DBO's music turned off before, one of the things I've noticed while testing, is that sometimes, you can hear music from other places playing where it shouldn't be. This can happen, for example, if you teleport from Korin Village to somewhere else, and you'll hear its theme playing there. This is a problem from the
game itself and it's either a glitch, or maybe the game is just programmed that way.
- The SSJ aura and transformation sounds are pretty glitchy... or should I say, they work in a very strange way. For example, with the aura, if there's somene already transformed around you, you won't hear sound coming from yourself if you transform afterwards (and vice-versa); if you, or anyone else, turn off SSJ, the aura sound will remain, but only at that exact spot. You can even start walking away from there and you'll hear it fading away as you distance yourself from that place, but it'll always remain there. Then there's pre-programmed volume control problems with the transformation sound, etc. There's a handful of files for SSJ and it's a bit complex, but I'll see what I can do about it.
- This patch's name is actually a
tribute to a revolutionary patch that was in the works, by a group of awesome people, for a
PokeMMO graphics and sound update. It was a patch that was overcoming several difficult obstacles, which was something never even seen before in the Pokemon modding community. But it eventually died out to move on to be worked on with different methods and be made into something even better, and more official to PokeMMO. Special thanks to Darkshade, for letting me use the patch's name as a tribute.